increased resolution (yes, the mesh res will increase a bit again)
and most importantly fresh OSM (openstreetmap data) from autumn 2014.
additionally, in Canada, instead of the OSM lakes it will use CanVec based lakes (which should bring a more or less complete and consistent lake/river coverage in that region – OSM still has quite a few gaps in that area).
The coverage will most likely not go outside the current coverage and will still “only” cover North America, Europe and Japan. The main reason is still – as most of you might already know – that there is still no good, consistent, free, usable, high resolution landclass data outside the listed regions. As soon as this changes (and I can get hold of such “good, consistent, free, usable, high resolution landclass data”) I will also extend the coverage.
By the way, should you be one of the few users, who are contributing to the OSM project, I would say you have about 4 weeks to add stuff (things of relevance are: water features and road / railroad network) you would like to see in the coming HD Mesh Scenery v3 (one exception – for now – is water data in Canada, which will be substituted by the CanVec data for now)!
The freeware / donationware scenery X-Plane 10 Tree Lines and Farms V2 has been released!
The “X-Plane 10 tree lines and farms V2” scenery is the second version of an overlay add-on for X-Plane 10. It tries to add “visual clutter” (tree lines and farms) to the usually relatively dull landscape of agricultural areas and grassy areas. Like in real life, with this add on, tree lines will follow – randomly – many of the roads, railroads, and the coastline of lakes or riverbanks. Every now or then, you will also find farms standing around. All in all, this gives a much more “lively” feel to the default scenery and it is best used together with HD Mesh Scenery V2!
Version 2 covers:
North America (up to 60N)
It is completely heuristically derived from OpenStreetmap (OSM) data, and thus you will NOT find real counterparts of the depicted tree lines and farms (this means, it aims to be plausible but not necessarily 100% realistic!)!
You can find detailed instructions and downloads here (and yes, flightsim.com is still the main download site, BUT they now provide BitTorrent out of the box too and they are already seeding!):
The latest little project I am working on is a “plain and simple” update of my X-Plane 10 Tree Lines and Farms scenery to V2.
The main improvement will be, that you will see a vastly improved amount of tree lines:
based on newer OSM data (the same I used for HD Mesh Scenery v2 … thus the two are “perfectly” matched), which alone brings – because of its growth – a lot of new vector data where I can derive more tree lines
now many tree lines are also placed along water features (rivers, lakes) – which was a long requested feature
railroads got a few tree lines too
Overall – just by looking at the file sizes – the amount of tree lines is easily tripled!
The HD mesh Scenery v2 has been nominated to be included in the Freeware Award poll! So, if you think this scenery is worth it … then head over and take part in the poll (obviously its German only, but it shouldn’t be hard to figure out where to click!) :
This little free(donationware) script (now in Version 2) helps to transform most parts of DSF files of X-Plane 10 Global Scenery to the GML format. The GML file then can be opened with most modern GIS tools, like the open source tool QGIS, to visualize the internal data structure of the DSF.
Yes, STILL NOT A RELEASE but at least some new PREVIEW screenshots – and proof that this project is alive – from Canada which received a very nice landclass update over the last weeks which will make it a worthy addition in the HD Mesh v2 regions!
For the final (I don’t even dare to say, but I now really really hope for this autumn) release I am still waiting for a few things to happen:
X-Plane 10.3010.25 needs to become available, as it will bring a quite large set of texture updates and a few important new terrain types which the HD Mesh relies on. Without this, it won’t work. And yes, the screenshots are already done with the new textures.
Some final code changes in the scenery generator are in the makings which – I hope – will further improve the cities (but I don’t want to tell too much)
And some final data tweakings (but most of this is now done – thats why I can showcase Canada)
And because of the postponed release I will also do one more complete OSM data import for the entire project in about two weeks (around the first days of October), so who ever wants to do some improvements in OSM, then this might be a good time to do so …
I would also repeat (before you ask) the planned coverage:
Europe (this time, entire Europe)
Canada (possibly not all of it, but definitely the South and West …)
And best of all, this will all be free-/donationware!
Flightsim.com is working hard to increase their support for the X-Plane community. Not only did they introduced a new portal for the X-Plane world (x-plane.flightsim.com) but they als did lately an interview with me. So if you always asked, who this alpilotx guy is, here is your chance to learn (at least a tiny little bit more) about me, how I came to flight simulation and what I did and do for X-Plane. Read it all here: